We started FashionTech.Design with a mission — to make science and engineering exciting to the next generation who will influence the future of the fashion industry.

By pushing the boundaries of creativity our future creators will learn the critical thinking, collaboration & communication skills they need to combine design and technology to make the world a better place. From designing wearables and adaptable clothing to designing garments that enable us to improve our health, fashion is central to how we interact with the world.

We teach the actual techniques that are needed to be fashion designers and then inspire our students to use their creativity to solve real world dilemmas. From the geometry of design or bio-fabrication to programming and sewing micro-controllers, sensors and NeoPixels into clothes – the future of fashion design is social impact.

What is different about ThunderLily's FashionTech.Design?

FashionTech.Design is not just about design and it is not just about sewing LEDs on clothes. Math and geometry are central to fashion design and engineering -- we make it fun and engaging. As we learn how to be a fashion designer we look at ways that we can improve our world through sustainability and technology. In some classes we use chemistry to grow our own fabric, we explore sustainable fashion by looking at how we can use recycled materials to create our clothes and we learn how to use electronics and technology to program our clothes to interact with the world around us.



We implement math and geometry as we learn how to draft our own patterns using ThunderLily fashion design software.



We use conductive thread to sew our clothes, we use LEDs, circuit boards, accelerometers, heat sensors and more, we hack solar panels, we solder, 3D print and build the parts we need to create wearable technology.



We use technology to design, illustrate and to program LilyPad Arduinos to create circuits that allow young designers to understand electronics and forge the first step towards programming complex systems.



Every good designer, tinkerer and engineer needs to understand construction. We plan our designs from scratch, and sew our garments so they are street-ready.

Photography courtesy of Susannah Hacker Photography